Mesh specs
Watertight, quad-first topology
No non-manifold edges or stray vertices
Clean edge flow and LOD-ready topology
Rigging-ready skeletons & blendshape support
Watertight full-body meshes, rigged skeletons, 60+ facial blendshapes, neutral + expression morph targets, 4K PBR textures, demographic balance, and paired multi-view 2D–3D ground truth.

Anatomy-aware meshes, breed variations, pose cycles, fur/coat options, and paired multi-view data tailored for vision, AR, and NeRF workflows.

Topology-clean objects, multi-angle renders, category labels, and physics-ready formats (GLTF / URDF / USDZ) for perception and simulation pipelines.
